Goblin - Blender Cycles & Photoshop
Fully rigged character. This piece is an exercise in creating videogame-ready rigged character for use in unreal or unity. Set dressed using assets from Quixel Megascan Library.






Fully rigged character. This piece is an exercise in creating videogame-ready rigged character for use in unreal or unity. Set dressed using assets from Quixel Megascan Library.